Ivor Horton's Beginning C++ by Ivor Horton; Oleg YaroshenkoC++ is an object oriented programming language based on C. ANSI C++ is the long awaited standard for the C++ programming language, defined and ratified by ANSI (the American National Standards Institute) and ISO (the International Standards Organization). C++ is widely used in industry and academia throughout the world. This book covers all aspects of the language including the latest features.
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C Programming Pocket Primer by Oswald CampesatoAs part of the Pocket Primerseries, this book provides an overviewof the major concepts to program in the language of C. Companion files withsource code from the book and figures are included. FEATURES: Provides an overview of the most important Cprogramming techniques Covers up-to-dateinformation regarding the C11 standard Includes two chapters on pointers Contains companion files with source code fromthe book eBook Customers:Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.
Call Number: eBook
ISBN: 9781683923886
Publication Date: 2019-01-21
Beginning C++ Game Programming by John HortonLearn C++ from scratch and get started building your very own gamesAbout This Book- This book offers a fun way to learn modern C++ programming while building exciting 2D games- This beginner-friendly guide offers a fast-paced but engaging approach to game development- Dive headfirst into building a wide variety of desktop games that gradually increase in complexity- It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creativelyWho This Book Is ForThis book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations.What You Will Learn- Get to know C++ from scratch while simultaneously learning game building- Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game.- Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds- Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files- Get ready to go and build your own unique games!In DetailThis book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.Style and approachThis book offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, the games are built in a way that introduces the key C++ topics in a practical and not theory-based way, with multiple runnable/playable stages in each chapter.
Call Number: eBook
ISBN: 9781786466198
Publication Date: 2016-10-07
C++ Programming Language by Scott SmithFocusing on the current "best practice" of the C++ standard, this handy 6 page laminated reference guide is a must-have desktop tool designed to give you the need-to-know answers at your fingertips. Author Scott Smith with 30 plus years of experience using C++ and authoring thousands of pages of technical documentation while working with world-wide financial markets has meticulously constructed the reference he knows you need. C++ is a living language which is continuously evolving. The code in this guide was testing against GCC 8.2.1 and should work with any C++ compiler which fully implements the standard. 6 page laminated guide includes: Basic Concepts Source Code Comments The Preprocessor Line Continuation Keywords, Attributes Fundamental Types Enumerations Compound Types, Incomplete Types, Type Aliases Objects, CV Qualifiers, Storage Class Specifiers Object Lifetime, Object Initialization Literals Expressions, Operators, Statements Functions Lambda Expressions Classes Access Specifiers Special Member Functions Copy/Move Namespaces Name Resolution & Scopes, Name Hiding Polymorphism Function Overloading Type Conversion Operator Overloading
Call Number: eBook
ISBN: 9781423241737
Publication Date: 2019-05-01
Programming with C++ by B. L. Juneja; Anita SethAuthors have taken special care to present the various topics in Programming with C++ in an easy-to-learn style. Almost every topic is followed by well designed live programmes so that it becomes easy to grasp the underlying principle or
Call Number: eBook
ISBN: 9788122427103
C# Programming Cookbook by Dirk StraussQuick fixes to your common C# programming problems, with a focus on C# 6.0About This Book- Unique recipes for C#, that places it in its real-world context.- You will be able to get yourself out of any coding-corner youve backed yourself into.- All code samples available through GitHub to bring C#.- In line with modern development workflows, written to the latest specification of C# 6.0.Who This Book Is ForThe book is aimed at developers who have basic familiarity with C# programming and will know the VS 2015 environment.What You Will Learn- Write better and less code to achieve the same result as in previous versions of C#.- Generate tests from the Code Contracts for mission critical methods.- Integrate code in Visual Studio with GitHub.- Create a web application in Azure.- Design and build a microservice architecture- Demystify the Rx library using Reactive extensions- Write high performing codes in C# and understanding multi-threading.- Security and Debugging.- Implement Code Contracts on code in Visual Studio.In DetailDuring your application development workflow, there is always a moment when you need to get out of a tight spot. Through a recipe-based approach, this book will help you overcome common programming problems and get your applications ready to face the modern world.We start with C# 6, giving you hands-on experience with the new language features. Next, we work through the tasks that you perform on a daily basis such as working with strings, generics, and lots more. Gradually, we move on to more advanced topics such as the concept of object-oriented programming, asynchronous programming, reactive extensions, and code contracts.You will learn responsive high performance programming in C# and how to create applications with Azure. Next, we will review the choices available when choosing a source control solution. At the end of the book, we will show you how to create secure and robust code, and will help you ramp up your skills when using the new version of C# 6 and Visual StudioStyle and ApproachUnique recipe-based guide that will help you gain a solid understanding of the new concepts in C# 6 and Visual Studio Enterprise 2015 in a concise and technically correct manner.
Call Number: eBook
ISBN: 9781786467300
Publication Date: 2016-07-27
Learning C# by Developing Games with Unity 2019 by Harrison FerroneUnderstand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features Beginner's guide to getting started with software development concepts from a macro level Leverage the power of the latest C# in solving the complex programming problems Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is for The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.
Cprogramming.com covers both C and C++ in-depth, with both beginner-friendly tutorials, more advanced articles, and the book Jumping into C++, which is a highly reviewed, friendly introduction to C++.
Cplusplus Resources for the C++ programming language. It includes basic and advanced resources like technical documents, source code, standard libraries, and discussion forums.
This is a community site for people interested in applying .NET using the C# programming language. We’ve been around since July 4th 2000 and have continued to grow over the years. Items of interest include Articles, Books, Links, Documentation, and Tutorials.